v1.2


Two new levels and an overdue QoL improvement:

  • Added Draknek’s level select script (there’s now a dropdown at the bottom as well as previous/next level links).
  • Added level Pit–3 to clarify how pits interact with walls.
  • Added level Metal–6.

I also added a new level to the cut content build that wasn’t quite good enough to make it into the main game. It was meant to go after the new Metal–6, but turned out to be too finnicky to really showcase the interaction I found interesting here.

Thanks to Ethan Clark for playtesting!

Files

Isaac and the Conservation of Momentum Play in browser
Jul 09, 2021

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